- Summary: A tactical adventure game combining the turn-based combat of XCOM with story, exploration, stealth, and strategy. Take control of a team of Mutants navigating a post-human Earth. Created by a team including former HITMAN leads and the designer of PAYDAY.
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Mutant Year Zero: Road to Eden - Release Date Trailer | Gamescom 2018
Dec 17, 2018Mutant Year Zero: Road to Eden is an exceptional take on the tactical RPG and the addition of a stealth system certainly sets it apart from the crowd. Both genres blend together in a way that’s satisfying, challenging and well designed, while an engaging and well-written narrative drives the player forward. The difficulty might be an issue for those new to the genre, but for those seasoned in turn-based tactics, this is an absolute must buy.
Dec 9, 2018With its interesting world and characters and excellent gameplay mechanics which advance the genre with the introduction of stealth and seamless exploration, Mutant Year Zero: Road To Eden is one of the best turn-based tactical games released in recent years. The story may have received a better focus, and the combat may have been a little less frustrating, but don't let these small issues block you from getting the game if you're a fan of the genre, as Mutant Year Zero: Road To Eden is well worth your time and money.
Dec 14, 2018Mutant Year Zero: Road to Eden is a good time and deserves to be checked out by fans of the genre. It isn’t something most will be able to jump right into with immediate success, but it’s a game that has a lot to offer for those willing to take the time to learn its ins and outs.
Dec 5, 2018From a gameplay perspective, Mutant Year Zero is a bold but brief experiment in the turn-based genre that largely pays off. Despite my complaints, I still enjoyed it, and I’d love to see more from the franchise. If you can stomach a huge letdown of an ending, the cleverly orchestrated combat and unique world are worth checking out.
May 14, 2019For an "indy" game I could believe how incredibly gorgeous the graphics were.
Totally intuitive controls - except, I wish I could swap gearFor an "indy" game I could believe how incredibly gorgeous the graphics were.
Totally intuitive controls - except, I wish I could swap gear and party members more easily. To get limited gear you have to "unload" one character, swap them out and then load the other. That said, very good system.
Amazing voice acting.
Slightly short, but great start. If they keep it up, I can't wait for a sequel.
Corny but HILARIOUS.
Suggestion: Zoom please :)… Expand
Dec 4, 2018Great game! love the DUX, Game of the Year potential. Didnt think i would like turn based combat but they have managed to make it in a wayGreat game! love the DUX, Game of the Year potential. Didnt think i would like turn based combat but they have managed to make it in a way that is just pure awesomeness.… Expand
Dec 4, 2018I spent a few hours with this last night, and am really enjoying it.
It does what it says on the box. Realtime/turn-based combination, aI spent a few hours with this last night, and am really enjoying it.
It does what it says on the box. Realtime/turn-based combination, a post-apocalyptic XCOM’ish adventure with scavenging and story. It sounds like it’s trying to do a lot, but it keeps things small. Start with only two characters. You thought XCOM:EU had squished numbers? MYZ is similar, and the simplicity of it makes it start very accessible.
MYZ’s got oodles of atmosphere. And the controls and UI ‘just work’, doing what they’re meant to and being pretty intuitive. There’s no excessive hurdles around saving/loading. Save when you want. Load when you want. Save-scum if you want. (Haven’t tried it to see if the same action can get different results yet, just loaded after a tactical error to avoid wasting a medkit.) Brief loading screens between zones.
Roam the overworld in a ‘How to Survive’ style isometric-view real-time exploration game, and enter turn-based combat mode whenever you want,
similar to Fallouts 1-2. Collect glowy junk piles which require some exploration, sneak in the real-time mode to avoid circles of detection displayed around enemies, engage if you’ve scouted the area enough and think you know what you’re dealing with and can handle it. Go back to base to buy gear, add mods to your weapons, upgrade them, and collect missions, go back out again to complete the mission. I have yet to investigate if there’s any respawning to allow for farming – just following the story at the moment, because it’s simple but compelling enough.
Voice acting isn’t the best, but it’s not terrible, either. Graphics, performance, environments, story, design… it’s all sitting squarely in the ‘pretty good’ range of quality. Not trying to do too much and succeeding is a refreshing thing from an AA title, instead of being very ambitious and failing (Elex et al).
Looking forward to putting more hours into this. At its low price point, I've already got my money's worth.… Expand
Dec 5, 2018The problem with Games like Xcom & Wasteland2 and now MYZ
is they get boring faster then the usual game..
*Wasteland2 made it up with LORE.The problem with Games like Xcom & Wasteland2 and now MYZ
is they get boring faster then the usual game..
*Wasteland2 made it up with LORE. as the writers and creators were involved with original Fallout or something like that....
**FACT~ if combat isn't 'fun then it better make the rewards uber aka compensate...
kudos soooo far guys!!!!… Expand
Dec 5, 2018I'll write a proper review, once I've completed the game. It's a shame that so many people are hating on it. purely because it runs on Denuvo.I'll write a proper review, once I've completed the game. It's a shame that so many people are hating on it. purely because it runs on Denuvo. I don't think that's a very fair thing to criticize a game for.… Expand
Mar 3, 2019Let's start positives: game looks nice and it has lots of humour in it. That's all.
Then to the negatives: Gameplay is horrendous. I loveLet's start positives: game looks nice and it has lots of humour in it. That's all.
Then to the negatives: Gameplay is horrendous. I love turn based games in general but this game failed so hard at the gameplay. The introduction of stealth was nice idea, but in reality it made the game boring AF. There are barely any combats in this game. All you do is walk your 3 man executioner line(potentially actually hiding or using high ground against tougher enemies) initiate combat and shoot for stealth kill. Rinse and repeat that every single area for 95% of enemies in the game. For the boss or some special case you will stun the enemy and kill them within 2 turns. It was okay for first couple areas till you realize that is all the game has to offer in terms of gameplay.
Game was balanced completely around the stealth kills. Normal weapons might as well not even exist if you play on hardest difficulty. The hit chance was made too simple 25/50/75/100 % chance so you can always get that 100% which took even the slightest of excitement away. This game had a lot of potential but their piss poor balancing is what killed it to me. Incredibly monotonous experience to play. The game gives about 15h playtime if you scrounge every area fully, really not worth the price. I'd wait till it's on sale if you for some reason want to buy it regardless, it's worth about 5-10 dollars in current state.… Expand