- Summary: Take to the battlefield with Wargroove, a strategy game for up to 4 players. Choose your Commander and wage turn-based war on battling factions. Design and share maps, cut-scenes and campaigns with easy-to-use editors and in-depth customization tools.
Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
Wargroove - Cinematic Trailer
Feb 5, 2019This game is solid. If you're looking for a Fire Emblem-esque experience while waiting for the real Fire Emblem game to drop, then WargrooveThis game is solid. If you're looking for a Fire Emblem-esque experience while waiting for the real Fire Emblem game to drop, then Wargroove will definitely hold you over. Not to mention Chucklefish has promised free updates, free DLC, and other expansions to the already complete game. For $20, you cannot go wrong!… Expand
Mar 14, 2019I wanted a new Advance Wars game. I got something better. I'll focus this review on just one of the changes that make Wargroove the bestI wanted a new Advance Wars game. I got something better. I'll focus this review on just one of the changes that make Wargroove the best Advance Wars.
Having the CO on the field is brilliant.
In Advance Wars, you had to capture the HQ to win, which led to drawn-out fights where you had to kill every last unit that could stand on it. With Wargroove, if you're winning, you can finish the match right away by gunning for their CO.
The CO is powerful enough to add a risk / reward aspect, too. You're not gonna bury your CO deep in the backlines like a king in chess.
Your CO's unique power influences all your choices. Your units synergize with their CO - like Emeric's mages or Greenfinger's artillery. So each CO is going to do well with a different army composition.
And that's just scratching the surface; the game's incredible in so many other ways.… Expand
Feb 4, 2019People have been waiting for a solid Advance Wars successor for 11 years, and Wargroove definitely lives up to the hype. The game isPeople have been waiting for a solid Advance Wars successor for 11 years, and Wargroove definitely lives up to the hype. The game is phenomenal. A great campaign, "war room" type arcade maps, online CROSS PLATFORM multiplayer, and a ridiculously customizable map and campaign editor, this game jams in a ton for $20.
I would be giving this game a 9.5, but since metacritic doesn't allow for that, I'm rounding it up. The devs have been incredibly responsive to user feedback, and are implementing a bunch of fixes that players have been wanting on day 1 (keep in mind, day 1 was Friday, and they are already pushing updates on the following Monday). Over time, this game will be even greater than it was on release, and for anyone that likes Advance wars and Fire Emblem, this is a great game to pick up.
And it's $20.… Expand
Feb 2, 2019Wargroove is a very solid successor to Advance Wars, though I have to admit, I fell into the all-too-common trap of hyping myself up for thisWargroove is a very solid successor to Advance Wars, though I have to admit, I fell into the all-too-common trap of hyping myself up for this game. In theory, this game would have improved on the Advance Wars model, but it seems to have taken some steps back in certain areas.
Firstly, the game is still fantastic and a great buy for the Switch. I debated between handheld or PC and I think the game is just better on-the-go rather than for the desktop. With the ability to play local co-op, you'll always be prepared to entertain a buddy on those cross-state drives, on long-flights or just waiting around somewhere. The game is aesthetically pleasing and all of the unit models look pretty good.
Now. . . one of the most disappointing aspects of Wargroove is the lack of faction unit bonuses/penalties. The basic infantry unit has the same stats across the board for all leaders. My favorite CO from Advance Wars was Grit- a marksman that improved the range and power of all ranged units, at the cost of all other units becoming worse. I have to admit, I'm sure the way the developers have chosen is better for balanced-gameplay, but I feel like the cost to fun was too great. I especially feel this way about the undead faction- a classic epitome in Fantasy of low-cost, large quantity minions. Unfortunately, they play like everyone else.
On a related note, the game currently does not have any unique units for the four factions, another frustration that would have been relatively easy to add. Honestly, just one or two per faction would have sufficed- instead, the units just have different names.
Overall, if you enjoyed Advance Wars, picking up Wargroove would be a smart play. If not, you may still find some value in your purchase yet- not to mention, who knows what the developers have in store for the future? If they do add some uniqueness and flavor to their factions, this game could easily be 9/10.… Expand
Feb 23, 2019I give this game a 7, because in every way other than balance, it is fantastic, but the glaring balance problems in the campaign are suckingI give this game a 7, because in every way other than balance, it is fantastic, but the glaring balance problems in the campaign are sucking away all the fun I could be having. At default difficulty, you basically have to be perfect to complete late game levels in the campaign, and that is made infinitely more problematic when you consider how long some of the missions are, and the fact that there are absolutely no checkpoints! The "get good" mindset does not incentivize developers to make good and well-balanced games, and that end product only serves to turn away people who play games to relax! It's great that there are so many options for adjusting the difficulty, but if by the end of the campaign, I have to dial down the enemy damage to less than 75% to be able to survive even 1 strategic mistake, or have to redo an hour+ mission, makes this game less fun than it should be. There's still so much fun to be had with this game, between the arcade mode, and the map editor, and if you go into the campaign with the difficulty adjusted down, that can be fun as well, so I still recommend getting it.… Expand
May 31, 2019This game is like a dumbed down cross between Advanced Wars and Fire Emblem and is not nearly as good as either. Balance is iffy, units areThis game is like a dumbed down cross between Advanced Wars and Fire Emblem and is not nearly as good as either. Balance is iffy, units are bland and there is very little actual difference between factions.… Expand
Apr 3, 2019Discount version of Advance Wars 1, a game made 18 years back, with a particularly bad Forced Tutorial that even forces suboptimal movement;Discount version of Advance Wars 1, a game made 18 years back, with a particularly bad Forced Tutorial that even forces suboptimal movement; subtracted good ideas such as Days of Ruin's persistent vision; added mechanics that weren't thought out with their implications; the grading system only even caring about Speed; and even worse unit AND CO balance with obvious issues being aggravated, with the developers refusing to care to fix the problems.… Expand